00 — Studio · Baghdad, IQ

Software, engineered precisely.

We are a software studio for teams that refuse to ship the average. Mathematical rigor, obsessive craft, and exactly what you need — no more, no less.

Shipped
42+
Uptime
99.99%
Founded
2024
V · I · T · E · X · V · I · T · E · X · V · I · T · E · X · V · I · T · E · X · ∑ · ∂ · ∫ · √ · π · V · I · T · E · X · V · I · T · E · X · V · I · T · E · X · V · I · T · E · X · ∑ · ∂ · ∫ · √ · π0 1 2 3 4 5 6 7 8 9 A B C D E F 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 1 2 3 4 5 6 7 8 9 A B C D E F
N 33.3152°E 44.3661°Σ
SYS / signed manifest verified

sha1:————————————————————————————————————————

ƒ(quality) = limt→∞ craft(t)

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01 — Principles

Four axioms behind every line we ship.

  1. ax. 01

    Sum of details.

    Software quality is the sum of a thousand small decisions. We make every one of them — typography, timing curves, schemas, SQL plans — with intent.

  2. ax. 02

    Marginal value, only.

    We add a feature only when its derivative — the value it adds against the complexity it costs — is positive. Everything else is noise, and noise compounds.

  3. ax. 03

    Provable correctness.

    “It works on my machine” is a defect. Types, tests, observability, and reproducible builds are not optional — they are how we sleep at night.

  4. ax. 04π

    Pixel-exact craft.

    Mathematics describes the world; design renders it. We pair the rigor of the first with the warmth of the second, so the interface feels inevitable.

02 — Services

Four practices. One standard.

We are a small team by design. Every engagement is run by senior engineers and designers — the same people who write the code ship the pixels and answer the phone.

  • 01

    Web Platforms

    High-performance Nuxt / Next applications, headless commerce, dashboards, and design systems.

    NuxtVueTypeScriptTailwind
  • 02

    APIs & Infrastructure

    Typed APIs, event-driven backends, queues, observability, and CI/CD that survives 3 a.m.

    NodePostgreSQLRedisDocker
  • 03

    Native & Mobile

    Tightly-engineered iOS, Android, and desktop apps — built once, polished forever.

    SwiftKotlinTauriFlutter
  • 04

    Brand & Interface

    Identity systems, motion language, and product UI from first sketch to live release.

    FigmaGSAPWebGLAfter Effects
∂ƒ/∂t
03 — Process

A four-step proof, from idea to ship.

We work in tight loops. Every step ends with a deliverable you can hold, click, and reason about — not a slide deck.

  1. 01 / 04
    theorem

    Define.

    We start by stating the problem precisely. Constraints, success metrics, and the things we will deliberately not build.

    ↓ apply ∂ to step 02

  2. 02 / 04
    proof

    Design.

    Architecture, data model, and interface decided together. A single coherent system, sketched until it cannot be made simpler.

    ↓ apply ∂ to step 03

  3. 03 / 04
    derivation

    Build.

    Short, opinionated sprints. Every commit is reviewed, every change is observed, every Friday is a working demo.

    ↓ apply ∂ to step 04

  4. 04 / 04
    q.e.d.

    Ship.

    We launch quietly, measure ruthlessly, and stay on call. The handover is documentation a teammate could use cold.

04 — Work

The vault is sealed — for now.

We're a new studio. Active engagements are under NDA; case studies publish on ship.

vault / 0x00 — 0x03 encrypted
queue · 3 active
  • 01
    — — — — — — — — — — — — — — — —
    FinTech
    In build
  • 02
    — — — — — — — — — — — — — — — —
    Healthcare
    In design
  • 03
    — — — — — — — — — — — — — — — —
    Internal
    Drafting
ƒ(release) = on ship — never before.
05 — Contact

Let's build something exact.

Tell us what you're building and what success looks like. We will respond personally within a working day — usually within an hour.